WHISTLE! WHISTLE!

Here it is: Karl and me's submission to Ludum Dare 32!

Our unconventional weapon is getting a song stuck in someone's head.

The game is about someone wandering around listening to their music and whistling along. As they whistle they get the song stuck in the head's of people near them. When someone else gets your song stuck in their head it enrages them, turning them red, and they chase you down to hit you. The game is played using w,a,s,d or arrow keys. There are 3 levels and each has its own goals:

 

The Park: Get your song stuck in 20 people's heads

 

The Antartic: Get your song stuck in the 5 heads each of the 4 colors of people

 

Alien World: Get your song stuck in 10 astronauts heads.

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Trees, Penguins, and Aliens!

Three levels of getting songs stuck in people's heads. Karl and me's entry to the Ludum Dare 32 Jam. Can you beat all 3 levels?

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2 Levels of Glorious Whistling for Ludum Dare 32

Karl and I have gotten a lot more cool stuff into the game since last night.  Karl drew up some sweet animations and environmental hazards. I added progress bars for getting the song stuck in other people's heads and got together a 2 level flow.


 

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Ludum Dare 32 ready for first demo

Here's a first look build of the game Karl and I are making for the Ludum Dare Jam. Our 'unconventional weapon' is getting songs stuck in other people's heads. You're walking around listening to music and whistling. When you stay close to other people for a little while they get the song stuck in their head and turn red. Then they chase you because they're mad that you got the song in their heads.

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Firetruck Infinite Weekly Build For March 22nd, 2015

This week's build has buildings instead of square buttons on the menu.

Also a bug has been fixed where the level wasn't ending as soon as it was lost. This left the thermometer full while the game continued.

And the main menu has a version number on it. This week's version number is 0.15322.

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Hello World!